Last year, Ubisoft stopped providing online support for a list of games. which has grown to 91 titles. This means that the multiplayer components associated with these games, and the achievements or unlockables attached to the online aspect of the game, will no longer be accessible. However, it is worth mentioning that support for these games was not cut all at once and does not necessarily affect all platforms.
Many of the titles are remarkably old and no longer playable on modern hardware, with some dating back to the Wii era. However, at the risk of getting old, a good portion of the list reads like a rap sheet for my wasted hours in college. Some of the highlights include Tom Clancy’s Endwar, fragmented cellY world in conflict. Even some 360 and PS3 generation staples are gone as well, like Ghost Recon Advanced Warfighter 2, HAWX 2Y Beyond Good and Evil.
This wouldn’t feel like a big deal, except that it’s effectively destroying a lot of the games lore. What this article by Jeremy Winslow from Kotaku He noted, games with heavy online components are often lost in the sand of time when publishers decide not to support them anymore, especially when they’re so hesitant to allow communities access to the tools to keep them alive.
It’s understandable that a company can’t be expected to keep a game on life support forever, but some of these games represent some significant achievements on behalf of the people who develop them. Having those assets wiped forever seems like a net loss to game history.